Sovereign Achievements

This is an active list of the achievements that a player can current earn in the BrightStar Sovereigns.

 

A quick reference:

  1. Patches - A patch is self-explanatory, a patch of cloth sewn onto the primary uniform of the individual and awarded by the Officers, and Leader of a Faction.
  2. Title - Titles are earned through social action, and storytelling. They mark one’s reputation in the Faction at large. The “Kid” might be a top-notch newbie, or the “Jinx” might be an unlucky soldier. Titles are listed on character directory.
  3. Brands - Brands are permanent marks of actions done in name of the Character’s Faction. A scar earned in a fire fight saving the boss’ kid, versus a selective Tattoo awarded for years of veteran service.

 

Patches

Asset

The Asset patch is awarded to members who have proven their ability in working support roles for the Agency. They are a step above the common members who work services only.

To gain this patch a member must:

  • Be an established support role worker within the Agency.
  • Be vouched for in their skills by an Officer, a Leader, or two Patched Members.

 

Operative

Operatives are the basic recognition of a members martial ability within the Agency.

To gain this patch a member must:

  • Taken part in one raid, or engagement with hostile force, or group.

 

Soldier

A patch that marks one’s blood and sweat shed for the Agency in the heat of battle. Soldiers are ranked above normal members for their combat prowess, and are able to take command over Prospects and other non-Soldiers when defense and arms are in use.

To gain this patch a member must:

  • Must have the Operative Patch.
  • Partaken in at least three engagements with the enemy Malverines.
  • Taken at least one bounty from the Malverines.

 

Cleaner

A patch that marks the authorized right of the member given by the Circle to execute the enemies of the Sovereigns.

To gain this patch a member must:

  • Be tasked by the Circle to Execute at least -one- kill order.
  • Complete the Kill order with as few loose ends as possible.
  • Have the Soldier Patch.

 

Scout

A member who has shown knowledge of the wilds of Nexus. Scouts are often esteemed hunters, and trackers utilized to find the quarry of the Agency.

To gain this patch a member must:

  • Taken at least two bounties from the Malverines.
  • Participated in at least three expeditions into the depths of Nexus (Shiphand Missions, Adventures, Dungeons etc ICly).

 

Seeker

A member who has risen above a common Scout, and has shown their knowledge of the area, and also in locating objects of worthy or quarry for the Sovereigns.

To gain this patch a member must:

  • Taken at least five bounties from the Malverines.
  • Participated in at least six expeditions into the depths of Nexus.

 

Scientist

A member who has proven their skill in science, and the advancement of knowledge. They are a cut above the common technicians that work for the Sovereigns as a whole.

To gain this patch a member must:

  • Have taken part in at least three scientifict expeditions or raids on Nexus.
  • Shown aptitude in a chosen field of Science (can be done using crafting to display knowledge).
  • Have at least contributed a well known development, discovery, or work of Science to the Sovereigns. (An expedition that is part of an episode, building many new weapons for people, developing a new drug ICLy).

 

Pioneer

The Pioneer Patch is used to designate those with charisma, and the ability to sociall work clients for the Sovereigns.

To gain this patch a member must:

  • Land three new clients or contracts for the Sovereigns.
  • Have established themselves in a social Role such as Publicist, Loan Officer, or even as a Combatant with a reputation to get the job done.
  • Maintain a clean reputation. Patch will be lost if you bring a bad name to the Agency.

 

Sponsor

The Sponsor patch is given to those who have shown aptitude in mentoring and indoctrinating Prospects into the Agency fold.

To gain this patch a member must:

  • Lead and help a member to their Agent Promotion.

 

Colonist

Those who show an above average business acumen, or skills in finance are awarded this patch.

  • Have worked in the Radiance or in a Sovereign backed business long enough to become a manager for at least three months.
  • You have a good reputation among your employees.
  • Increased business for the Sovereigns as a whole, and job opportunities.

 

<Names’s> Chosen

A formal -handfasting- patch marking two or more bound individuals.

To gain this patch a member must:

  • Find another person to consent, at least -one- individual must be a member. The other or others must at least be -Cadet Prospects-.
  • Gain permission from the standing leader of the Sovereigns for open fraternization.
  • Commit to a Chosen Ritual.

 

Titles

Sir

 An honorific, or title applied to everyone above someone in current rank.

Lord / Lady

A title applied to the leading Sovereign on a raid, run, or expedition.

 

Brands

Imperial Eagle

A double headed Imperial Eagle with clutching dual crowns. Gifted to those that earn six patches, and do time for the Sovereigns. Those that wear the eagle may forgo the uniform chest piece as the tattoo marks their devotion to the Agency.

To gain this brand a member must:

  • Gain six patches. Including the Soldier, and Operative Patches.
  • Been with the Sovereigns for six months.
  • Done time, or taken punishment from local authorities for the Sovereigns.

 

<Names’s> Blood

A tattoo earned by those who undergo The Blood Ritual to become Blood-kin to each other. They’re agreement must be approved before the ritual is undertaken.

To gain this brand a member must:

  • Be a member for four months.
  • Have two patches.
  • Have at least one other member to swear to be a Blood-kin who meets the same requirements.

 

Proud Beak

A red and gold emblem of the Sovereigns denoting respect, and status within the Sovereigns. Awarded to the respected who have earned the right to wear the emblem of the Talyn.

To gain this brand a member must:

  • Have four patches.
  • Been a member for nine months.
  • Have mentored at least two Prospects to their Agent Promotion.

 

Battle-Scar

Battle scars are self explanatory, they are the wounds scarred from combat with the enemy of the Sovereigns. Everyone adds to the prestige of the individual. Having several battle scars can be used to bypass some Patch, and Brand requirements.

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